To signify which stage the round is at, a counter is placed on the table. If neither of these are rolled on a throw, the shooter must roll again until they have rolled the point or a seven. In this instance, the round continues until either the point or a seven is rolled. If any other number is rolled (four, five, six, eight, nine or 10) this becomes the point. If this is a seven or 11, this is known as a natural and if this is a two, three or 12, this is known as crapping out.
The come-out roll is the initial dice throw of the round. Rounds of Craps are divided into two sections: the come-out and the point. The primary objective of the game is to place a successful bet on the outcome of these rolls, either on the next roll or a specified outcome to take place before the round has ended. In Craps, players take turns to serve as the shooter and throw two six-sided dice across the Craps table.